AI Insights · Timothy · October 2022
Top 5 Educational Games in Croatia Q3 2022
Explore the performance of the top 5 educational games in Croatia during Q3 2022 based on weekly downloads, revenue, and active users.
The third quarter of 2022 saw significant activity in the educational games sector in Croatia. Here, we break down the performance of the top 5 educational games on a unified platform, based on data from Sensor Tower.
Lingokids - Play and Learn experienced a steady trend in both weekly revenue and downloads. Weekly revenue peaked at around $612 at the end of June and saw minor fluctuations, ending the quarter at approximately $598. Weekly downloads showed an upward trend mid-quarter, peaking at 598 in the week of August 15, and maintaining a consistent level around 509 by the end of September. Active users fluctuated slightly but generally remained stable, starting from 1432 and ending at 1419.
Montessori Preschool, Kids 3-7 saw varied performance in its weekly revenue, peaking at $162 in late July and ending the quarter at around $102. Downloads were relatively low, with a peak of 35 in early August but generally hovered around the 20-mark. Active users were minimal, with an observed count of 11 in early August.
Kiddopia - Kids Learning Games showed a mixed performance. Revenue peaked at $225 in late July but dropped to about $50 by the end of September. Downloads saw a peak of 110 in mid-September, maintaining a decent number around 92 towards the end of the quarter. Active users increased steadily, starting from 108 at the beginning of the quarter and ending at 369.
KidloLand Toddler & Kids Games had relatively stable revenue, peaking at $96 in early August and ending at $52 in late September. Downloads were low, with a peak of 18 in mid-August and generally staying around the 10-mark. Active user numbers were consistent, peaking at 33 in late September.
Toddler game for 2-4 year olds showed consistent performance in weekly revenue, peaking at $91 in late July and averaging around $60 by the end of the quarter. Downloads saw a peak of 78 in mid-July and remained steady around the 70-mark towards the end of September. Active users increased from 103 at the start of the quarter to 161 by the end.
For more detailed insights and data, visit Sensor Tower.